Video:Using a NodeMCU ESP8266 with the Arduino IDE ()
Supporting video to the available page on setting up this MCU unit to work with the Arduino IDE. Apologies for sound quality, yet another mike giving me some problems picking up mains hum or something......


Using an ESP8266 with the Arduino IDE ()
In this article we look into programming a ESP8266 variant (NodeMCU V3 ESP8266 E12) with the familiar Arduino IDE. http://www.xtronical.com/basics/systems/esp8266mcu-et-al/setting-nodemcu-v3-esp-12e-esp8266-arduino-ide/.....


Setting up a NodeMCU V3 ESP-12E (esp8266) for Arduino IDE ()
There are various environments that can be used to program an ESP8266, but as a lot of users will come to this chip after previously working with the Arduino system, being able to use this familiar environment would be great. And the good news is we can :) Thanks to a lot of hard work by some people the Arduino.....


Space Invaders Ep11 video available ()
Video to support the article is now available on youtube.....


Space Invaders Episode 11 - adding sound : now available ()
In the last update to the code we add in the sound to really bring our project to life. http://www.xtronical.com/projects/space-invaders/parts-8-15/part-11-adding-sound/.....


Part 11 - Adding Sound ()
Adding sound is relatively simple, just add a piezo sounder directly to the Arduino. As they use so little current nothing else is needed, see this guide for a basic guide to adding one.  A youtube video to support this article is also available: There is also a in-built tone command within the arduino environment but I went for the.....


Space Invaders Episode 10 now on YouTube ()
The companion to the written article has now been uploaded here :.....


Space Invaders Project Part 10 ()
In this article we add the players bases to our code. http://www.xtronical.com/projects/space-invaders/parts-8-15/part-10-bases-destruction/.....


Part 10 - Bases and their destruction! ()
In this article we look at adding the player bases (defensive structures). Again we are not looking a line by line account, but rather an overview of what's been done. As always a companion video is available on youtube: Bases need to be destroyed - The problem with Adafruit_GFX.h As you probably know these bases need to be destroyed in.....


New Article - Measuring acceleration with a light gate ()
In this article we look at measuring the acceleration of objects with a single light gate http://www.xtronical.com/projects/light-gate/measuring-acceleration/.....